Your submission is now a Draft.

Once it's ready, please submit your draft for review by our team of Community Moderators. Thank you!

You have been invited to co-author this question.

When it is ready, the author will submit it for review by Community Moderators. Thanks for helping!

Pending

This question now needs to be approved by community moderators.

You have been invited to co-author this question.

It now needs to be approved by community moderators. Thanks for helping!

How much computation did AlphaStar use for training?

Question

This is related to the AlphaFold computation guesstimate question. Respecting Anthony's idiosyncratic linguistic preferences, this is also phrased not using "compute", but "computation" which is a noun rather than a verb.


Computation in PFLOP/s-days used to train the versions of AlphaStar that beat top players TLO and MaNa with 5-0 in games. This includes all the computation necessary to run the AlphaStar League, but does not include hyperparameter tuning and architecture search.

Announcement is here.


Resolution

Resolution by paper or other reliable announcement, closes 1 day prior to the public announcement.

The method of calculations should be as similar as possible to that used in the "AI and compute" article.

Note also that this article estimates actual rather than theoretical FLOPS, assuming a GPU utilization at 33% and CPU utilization at 17%.

Categories:
Compute guesstimates

Make a Prediction

Prediction

Note: this question resolved before its original close time. All of your predictions came after the resolution, so you did not gain (or lose) any points for it.

Note: this question resolved before its original close time. You earned points up until the question resolution, but not afterwards.

Current points depend on your prediction, the community's prediction, and the result. Your total earned points are averaged over the lifetime of the question, so predict early to get as many points as possible! See the FAQ.